Last Epoch Mage Skills

Every skill in the Mage class.

Mage

Lightning Blast
Hurl a bolt of lightning at the target
Mana Cost:3
Cooldown:0 seconds
Fireball
Cast a ball of fire towards the target. Has 40% chance to ignite on hit. Added spell damage applies at 125% effectiveness.
Mana Cost:3
Cooldown:0 seconds
Unlocked at level:
2
Snap Freeze
Freezes enemies in a cone in front of you. Freeze lasts for 2 seconds.
20% of remaining cooldown recovered whenever you freeze an enemy, including with Snap Freeze itself. This effect can occur a maximum of two times each second.
Mana Cost:30
Cooldown:18 seconds
Unlocked at level:
3
Elemental Nova
Casts a nova around you that deals fire, cold and lightning damage.
All types of Elemental Nova that you have enabled have an equal chance to be cast.
Mana Cost:11
Cooldown:0 seconds
Unlocked at level:
4
Mana Strike
A melee attack that hits all enemies in an area in front of you, returning 15 mana if it hits an enemy.
Deals 15 base lightning damage.
Mana Cost:0
Cooldown:0 seconds
Unlocked at level:
5
Flame Ward
Grants a burst of 400 ward. Then for 3 seconds, hits deal 30% less damage to you and cause a retaliatory burst of flames.
Mana Cost:25
Cooldown:15 seconds
Unlocked at level:
7
Teleport
Teleport to target location.
Mana Cost:28
Cooldown:5 seconds
Unlocked at level:
9
Frost Claw
Three projectiles arc to the target location to create a burst of frost. Added spell damage applies to the burst at 100% effectiveness and it has a freeze rate of 40.
Mana Cost:12
Cooldown:0 seconds
Unlocked at level:
12
Static
Static charges up as you move or when you get hit. Activate Static to discharge what you have built up, striking up to 5 nearby enemies with lightning.
100 charges maximum. Deals 4% more damage per charge.
Mana Cost:15
Cooldown:4 seconds
Unlocked at level:
15

Mage

Glacier
Creates three successively larger ice explosions in the target direction. Each explosion deals more damage than the last.
Mana Cost:65
Cooldown:0 seconds
Unlocked after spending 5 Points.
Disintegrate
Channel to create a beam of pure energy in the target direction. The beam deals fire and lightning damage to all enemies caught in it.
You have no mana regen while channelling.
Mana Cost:5
Cooldown:0.8 seconds
Unlocked after spending 10 Points.
Volcanic Orb
Casts a fiery orb that spews burning shrapnel in all directions.
Mana Cost:70
Cooldown:3.03 seconds
Unlocked after spending 15 Points.
Focus
Hold ability key to channel. While channelling you have 100% increased mana regen and gain 10 ward per second. After channelling for exactly one second you gain a burst of 40 mana and ward.
Mana Cost:0
Cooldown:4 seconds
Unlocked after spending 20 Points.

Sorcerer

Meteor
Call a meteor from the sky that deals a large amount of damage upon landing. Added damage is applied at 900% effectiveness.
Mana Cost:56
Cooldown:0 seconds
Static Orb
Casts an orb in a target direction that deals lightning damage and pulls enemies that it hits towards it as it travels. At the target location it explodes, dealing lightning damage to enemies surrounding it and also striking up to 5 enemies further out. The further it travels the higher the damage and area of effect of the explosion, up to 100%.
Mana Cost:38
Cooldown:0 seconds
Unlocked after spending 5 Points.
Ice Barrage
Opens a rift that repeatedly shoots a barrage of ice shards in a target direction for 5 seconds.
Mana Cost:50
Cooldown:3 seconds
Unlocked after spending 15 Points.
Arcane Ascendance
Toggle to prevent movement and drain 25 mana each second. Mana drain increases by 1 mana per second. All spells cost +5 mana to cast. 100% increased spell damage and 50% increased cast speed. Also deals lightning damage over time to surrounding enemies.
Mana Cost:1
Cooldown:5 seconds
Unlocked after spending 30 Points.
Black Hole
Summon a powerful black hole at target location that aggressively pulls enemies and deals cold damage over time to enemies within its reach.
Mana Cost:35
Cooldown:14 seconds
Unlocked after spending 40 Points.

Spellblade

Shatter Strike
A sweeping melee attack that strikes enemies in a circle around you dealing cold damage and instantly kills frozen enemies below 100 health.
Mana Cost:15
Cooldown:0 seconds
Flame Reave
A melee attack that release a wave of flames from your weapon cleaving through enemies in a cone infront of you. Deals up to 50% less damage to distant enemies.
Deals 16 additional base fire damage. Other added melee damage applies at 160% effectiveness.
Mana Cost:26
Cooldown:0 seconds
Unlocked after spending 5 Points.
Enchant Weapon
Active: Enchant your weapon with elemental power. Your melee attacks deal 50% more elemental damage for 5 seconds.
Passive: Your melee attacks deal 15% more elemental damage.
Mana Cost:20
Cooldown:15 seconds
Unlocked after spending 15 Points.
Firebrand
A melee attack which grants you a stack of Firebrand buff if it hits an enemy. Each stack of the Firebrand buff increases the size of subsequent Firebrand attacks and adds melee fire damage.
Mana Cost:0
Cooldown:0 seconds
Unlocked after spending 30 Points.
Surge
Quick fixed distance dash which hits all enemies in the path with a lightning melee attack.
Mana Cost:25
Cooldown:4 seconds
Unlocked after spending 40 Points.

Runemaster

Runic Invocation
{Passive:} Whenever you directly use an elemental skill, gain 1 {Rune} of the corresponding element. For channelled skills you gain 1 rune per second instead.
{Active:} Consume all of your active {Runes} to cast a unique {Invocation} based on the combination and order of runes consumed.
The last {Rune} in the sequence determines the damage type.
Casting a fire skill grants a {Rah Rune}. Casting a lightning skill grants a {Gon Rune}. Casting a cold skill grants a {Heo Rune}.
Mana Cost:15
Cooldown:0 seconds
Flame Rush
You turn into a ball of flame and launch yourself in the target direction. The longer you hold down the key, the slower you move, but the larger and more damaging the explosion is when you stop channeling. You take 40% less damage during Flame Rush.
Mana Cost:22
Cooldown:3.5 seconds
Unlocked after spending 5 Points.
Frost Wall
Creates a wall of frost which persists for 6 seconds. Enemies inside the wall take cold damage over time and receive a stack of chill every 0.25 seconds. You can have up to 1 active Frost Wall at a time.
Enemies that reach the wall at least 0.2 seconds after it's been created are frozen for twice as long as the wall has existed, up to a 2 second freeze duration. Bosses cannot be frozen in this way.
Mana Cost:35
Cooldown:0 seconds
Unlocked after spending 15 Points.
Runebolt
A combo spell that fires piercing projectiles. The first part of the combo is fire, the second is lightning, and the third is cold.
Mana Cost:3
Cooldown:0 seconds
Unlocked after spending 30 Points.
Glyph of Dominion
Places a lightning glyph on the ground that grows over time. Deals lightning damage over time and slows in its area. At full size it detonates, dealing large amounts of lightning damage to enemies within its area. You can have a maximum of one Glyph at a time by default.
Mana Cost:30
Cooldown:0 seconds
Unlocked after spending 35 Points.